Publisher: Nintendo
Publisher: Nintendo
Genre: Platformer
Release Date: May 23, 2010 (US)
Release Date: June 11, 2010 (UK)
Release Date: July 1, 2010 (AU)
PEGI: RP
OFLC: RP
Super Mario Galaxy 2

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Publisher: Nintendo
Publisher: Nintendo
Genre: Platformer
Release Date: May 23, 2010 (US)
Release Date: June 11, 2010 (UK)
Release Date: July 1, 2010 (AU)
PEGI: RP
OFLC: RP

Super Mario Galaxy 2 Walkthrough & Strategy Guide

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Published: Jan 11, 2009

Super Mario Galaxy 2 Walkthrough


Slipsand Galaxy

Squizzard's Sandy Sinkhole

The tube of quicksand will propel you forward. Coast down it, hopping the rings of fire or sliding through them. When you get to stone segment area with two fire rings, run around the area and search for a warp pipe. This leads to a 1-Up minigame.

Take the launch star at the tip of the sandy tube to the next area. The sand here pushes you back as you advance, but you can find temporary solace on the moving cubes. The floating chicken enemies can be stunned with star bits. Use long jumps to make it through the sand quickly.

The Comet Medal is right in the middle of your path. Grab a Fire Flower and use it to not only take out all the enemies, but to light the two stone torches for a 1-Up. Avoid getting crushed by the stone blocks as you use them to climb the sand tower.

In the next area you'll slide down a long ramp. Your traction is minimal, so quickly move the ANALOG STICK back and forth to keep a straight path, otherwise you'll tend slide off the edges. Move to avoid the rolling cylinders, keeping a straight path through the gaps by twiddling the stick.

At the bottom, grab a Life Mushroom before taking the launch star to the boss.

Boss: Squizzard


Squizzard sits in the middle of a sinkhole that makes it a bit difficult to get around the area. The islands of rock should be where you take your offensive stand. First, grab a Fire Flower. You can use this to destroy the projectiles Squizzard fires, or you can constantly move around the beast. We recommend using long jumps to move between rock platforms.

One the Squizzard opens its mouth, fire a barrage of fireballs into it. The first should stun it, but you'll need to hit it square in the mouth with four more to score a "hit." It will then dizzily retreat into the ground.

You simply repeat this strategy for the duration of the battle -- three "hits" will take Squizzard out. After stunning it twice, Squizzard will begin to fire large cannon balls at you as well. Note: You can destroy the yellow projectiles for coins if you need to refill your health.

For the final round, Squizzard will open its mouth just after firing the large cannon balls. Use this attack to time your counterstrike.